Showing posts with label taikodom. Show all posts
Showing posts with label taikodom. Show all posts

Thursday, October 09, 2008

Taikodom_Costume Designs_Part.1

Hi,
There is some costume designs I made for Taikodom:


Male Bomber and Female Bomber. Two diferent meshes using the same texture maps, diffuse color, normals map and specular level.
Screenshot from 3DS Max Viewport.


Bomber Pilot


Fighter Pilot




Freighter Pilot

Sunday, June 29, 2008

Taikodom_Paleo-artfacts.






Hi, these are ruins of ancient alien tecnology of Taikodom Universe.

I made concept, modeling, mapping, texture and animated texture for the organic parts.


Taikodom_Hypergate Concept.


Sunday, June 15, 2008

Taikodom_Hypergate.

Hi again,

Now I bring the Hypergate a huge construction on Taikodom universe that makes the spaceship run great distances between the system almost instantly, but they have to pay.
For this asset I made concept, with an aid of Manuhell, modeling, mapping and texture. The glowing parts have animated texture.

See you.



Taikodom_Hurricane.

Hi,
This is another spaceship from Taikodom, a bomber called Hurricane. It isn't so fast as Gale, but it is much bigger and is optimized to use missels, rockets, torpedos and mines. It has a turret on the downside. I'll show the turret on other post.
For this model I made the conept, modeling, mapping and the animated part of the texture.
See ya.



Wednesday, June 04, 2008

Taikodom_Gale_WireFrame.

Hi,

This an update showing Gale's wireframe and polycount.

The softwares used was 3DSMax and Photoshop.

Tuesday, June 03, 2008

Taikodom_Gale.






Hi there,

Another piece of my work on Taikodom. This is my favorite asset. A fighter called Gale, made by people from earth who have just awakened in the futuristic universe of Taikodom.

I made concept, modeling, mapping and texture.

This is my girl! Hope you like it.