Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts
Wednesday, May 28, 2014
PATAKONG
Português:
Patakong é o segundo jogo da Hoplon Labs.
Fui responsável pelo design de personagens, animações e história.
Dessa vez usamos uma ferramenta da Unity 3D chamada Uni2D. Com isso o jogo ganhou um visual que lembra animação de recorte.
A história foi baseada nos contos das Mil e Uma Noites, onde Sherazade precisava entreter um sultão perturbado com suas narrativas noite após noite para evitar a sua própria morte e a de outras mulheres.
"A tribo das bananas nanicas tem sido ameaçada pelo faminto Kong e a única maneira que o Rei Banano encontra para frear a voracidade do terrível símio é oferecer a Princesa Hanna Banana em sacrifício.
Seria um destino terrível se Hanna Banana não fosse tão perspicaz. Ela descobre o que Kong gosta mais que comer, ele adora musicais! A princesa então põe-se a dançar ao ritmo da selva mantendo Kong entretido e seu povo a salvo."
Abaixo, algumas imagens usadas no jogo.
PATAKONG. Disponível para IOS, Android e Windows Phone. Jogue agora!
Mais em: https://www.behance.net/gallery/15118123/Patakong
English:
Patakong is the second Hoplon Labs' shipped game.
I was the responsible for character design, animations and story.
This time I used a tool for Unity 3D called Uni2d. This way the game got a visual that remembers cutout animation.
The story was based on the Arabian Nights stories, where Scheherazade needed to entertain an troubled sultan by telling her stories in order to keep herself alive and avoid the death of more women.
"The Dwarven Bananas' tribe has been threatened by the hungry Kong and the only way King Banano can see to stop the horrible simian's apetite is to offer Princess Hanna Banana as sacrifice.
That would be a terrible destiny if Hanna Banana wan't so smart. She discovers what does kong like even more than eating, he loves musicals! So the Princess starts dancing to the rhythm of the jungle keeping Kong entertained and her people safe."
Follows some images from the game.
PATAKONG. Available on IOS, Android e Windows Phone. Play now!
More on: https://www.behance.net/gallery/15118123/Patakong
Some "kongcept" art for Kong.
That's what Princess Hanna Banana is made of.
And that's what Kong is made of.
Some "babanian" poses.
P.S.: aí vai uma prévia de um dos jogos vindouros da Hoplon Labs... EPIC WAY está chegando...
P.S.: there goes a preview of an upcoming Hoplon Labs' game... EPIC WAY is coming...
Wednesday, May 07, 2014
SAILY BOAT
Português:
Saily Boat é o primeiro jogo da Hoplon Labs.
Modelei o barquinho em 3d, a partir da minha arte conceitual, para gerar os frames das animações 2d.
"Diga adeus à terra firme e embarque com Saily nessa instigante odisséia pelos mares da Grécia antiga. Impressione Poseidon ao exibir sua habilidade de navegação por entre as mortais ruínas de Atlântida repletas de tesouros esquecidos."
O jogo está disponível para as plataformas Android, IOS e Windows Phone:
Mostro aqui algumas artes e animações que produzi para o jogo:
English:
Saily Boat is the first tittle shipped by Hoplon Labs.
I modeled the boat in 3d, from my concept art, in order to generate the 2d animation frames.
"Say good bye to the dryland and embark with Saily on this odissey through the seas of ancient Greek. Thrill Poseidon showing your navigation ability through the deadly and filled with forgoten treasures ruins of Atlantis."
The game is available for Android, IOS e Windows Phone:
Here I show some art pieces and animations I made for the game:
Saily Boat é o primeiro jogo da Hoplon Labs.
Modelei o barquinho em 3d, a partir da minha arte conceitual, para gerar os frames das animações 2d.
"Diga adeus à terra firme e embarque com Saily nessa instigante odisséia pelos mares da Grécia antiga. Impressione Poseidon ao exibir sua habilidade de navegação por entre as mortais ruínas de Atlântida repletas de tesouros esquecidos."
O jogo está disponível para as plataformas Android, IOS e Windows Phone:
Mostro aqui algumas artes e animações que produzi para o jogo:
English:
Saily Boat is the first tittle shipped by Hoplon Labs.
I modeled the boat in 3d, from my concept art, in order to generate the 2d animation frames.
"Say good bye to the dryland and embark with Saily on this odissey through the seas of ancient Greek. Thrill Poseidon showing your navigation ability through the deadly and filled with forgoten treasures ruins of Atlantis."
The game is available for Android, IOS e Windows Phone:
Here I show some art pieces and animations I made for the game:
Concept art:
Animations:
3D model:
Thursday, October 10, 2013
Wednesday, October 09, 2013
Monday, October 07, 2013
Sunday, October 06, 2013
Friday, October 04, 2013
Wednesday, October 02, 2013
Tuesday, October 01, 2013
INKTOBER 2013 - DAY 1
Estou aderindo ao #inktober, um costume anual de um artista que admiro muito, Mr. Jake Parker.
Começo com essa fadinha, pra dar sorte.
Está terrível, eu sei, mas espero que depois de mais 30 desenhos até o fim do mês eu esteja melhorzinho com essa caneta-pincel.
I'm getting in #inktober, an anual activity of one of my favorite artists, Mr. Jake Parker.
I'm starting with a fairy, hopping to get lucky.
It's terrible, I know, but I hope to get better with that pen-brush(and with my English) till the end of this month.
Começo com essa fadinha, pra dar sorte.
Está terrível, eu sei, mas espero que depois de mais 30 desenhos até o fim do mês eu esteja melhorzinho com essa caneta-pincel.
I'm getting in #inktober, an anual activity of one of my favorite artists, Mr. Jake Parker.
I'm starting with a fairy, hopping to get lucky.
It's terrible, I know, but I hope to get better with that pen-brush(and with my English) till the end of this month.
Monday, September 23, 2013
Some work for a sci-fi themed game in a cartoonish art style...
Some work for a sci-fi themed game in a cartoonish art style:
Lowpoly Character:
Lowpoly Mecha:
Character Classes Concepts:
Sunday, April 28, 2013
Thursday, May 31, 2012
Wednesday, May 30, 2012
Friday, February 17, 2012
Scout_Level 1_XP-5
The Scouts are another class from XP-5 universe.
Here I drew a male and a female scout without their helmets, but with their full armors.
The scouts are responsible for the security of the team. I'll tell more about the team organization in the future.
The inspiration for their armors came from one of my favorites japanese TV shows, Cybercops!
Sunday, February 05, 2012
Engineer_ Level 20_ XP-5
Hi, I'm huge fan of Jake Parker. My personal project, XP-5, has a great influence of his work.
This is a concept art for the Level 20 Engineer Class. The Engineer is one classes of worker from he XP-5 universe.
This was made using a Pentel GFKP brush pen and other stuff.
Thank you for the inspiration, Mr. Jake Parker.
Soon I'll be bringing more and more XP-5 news.
See ya!
This is a concept art for the Level 20 Engineer Class. The Engineer is one classes of worker from he XP-5 universe.
This was made using a Pentel GFKP brush pen and other stuff.
Thank you for the inspiration, Mr. Jake Parker.
Soon I'll be bringing more and more XP-5 news.
See ya!
Wednesday, February 01, 2012
Some Faery Characters
I'm back!
I think they need more thinking about the materials they use to make their clothes and objects. I'll put more detailing on the my next faery characters.
These are some faery characters:
I think they need more thinking about the materials they use to make their clothes and objects. I'll put more detailing on the my next faery characters.
Monday, December 05, 2011
Zombuffet
Hi,
Today I bring some cartoon zombies. It's for a game project about being a zombie leader and eating people.
It was really funny to think about this game, I hope to get back to this project in the future.
Today I bring some cartoon zombies. It's for a game project about being a zombie leader and eating people.
It was really funny to think about this game, I hope to get back to this project in the future.
The French waiter zombie makes the zombie hordes eat the victims like gentlemen.
Zombiesques studies. Some stunned victims.
Thursday, December 01, 2011
Fantasy Pirate
Long time without updates... But I was challenged by my friend Arthur, @suco_suco, and I'll bring weekly updates from now on.
The first of this new and brightful age of updates is this character I designed some time ago for one of the many mobile game projects I'm trying to develop with some friends.
This character is a kind of fantasy pirate who scaped from a prison and now is a runaway.
Here are some sketches:
More updates soon...
The first of this new and brightful age of updates is this character I designed some time ago for one of the many mobile game projects I'm trying to develop with some friends.
This character is a kind of fantasy pirate who scaped from a prison and now is a runaway.
Here are some sketches:
Early studies for the same character:
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